TV and cinema offer the audience a chance to experience many emotions as they explore the life of the protagonist. Games have been criticised for offering only one emotional journey for the player – that of winning.
Can writing for games go further? The new devices and new methods of distribution offer the chance to develop lower budget and more experimental interactive entertainment. Will we see this as a testing ground for new ways of telling stories?
If so, how can write stories to convey a more complex experience and move beyond ‘click here to turn left’?
Appearing in this session
Credits include: Casualty, The Bill, Eastenders
John has directed several award winning short films and many episodes of Television drama including Casualty, Eastenders and The Bill.
Credits include: The Movies, Fable: The Journey, Milo & Kate
Video game writer Martin is one of the most active and versatile scriptwriters and narrative designers within the industry.
Credits include: StarLit, Eufloria Adventures
Rudolf’s work has been nominated for various industry awards including a BAFTA and the renowned Independent Game Festival’s Grand Prize.
Writer, blogger and master gamer