Caroline Marchal

Game Designer
Caroline Marchal headshot

Caroline is a narrative game designer with over 15 years of experience in the industry, passionate about interactive storytelling.

She was Lead Game Designer on the critically acclaimed Heavy Rain and Beyond: Two Souls and is now Creative Director/Founder at Interior Night, a narrative game studio based in London, currently working on an unannounced new IP in partnership with Sega.

Caroline Marchal is appearing at the following sessions:

Writing for Games 9.0

Writing for Games 9.0

How does a writer in 2018 adjust his writing to be accessible to new, modern platforms? What’s coming next and how do you anticipate demand? What are the best-written video games now? Our panel of experts will get to the bottom of this complex and exciting topic.